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Spite: Order of Chaos

"Bludgeon your way through hordes of enemies to save the high priest
before your order falls to evil."

About

  • Developed over 14 weeks, half-time

  • Team: 16 people

  • Engine: Metronome (Custom)

  • Level Editor: Unreal Engine 4

Contribution

  • Level design

  • Environment Art

  • Game design

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